Session Information
16 SES 02 A, Mobile Technologies and Computer Games in Education
Paper Session
Contribution
This paper introduces the initail phases and piloting of a European Lifelong Learning Project (Leonardo Project) which is about “MLARG-Mobile Learning for the young people at risk groups”. The project involves the use and adaptation of mobile technologies in language learning. It highlights the competencies and qualifications of young people at risk groups, and aims to integrate them to social and business activities. By creating an integrative and inclusive approach to support young people in risk groups, the project also combats the discrimination across young population. This project aims to raise the competence level of the participants of the study – i.e., infrastructures for mobile learning technologies will be developed and used and the competence level of participants will be revealed.
The participants of the study are students, teachers and administrators from Tourism and Hotel Management Vocational High Schools. The English language teaching curricula of of these schools are evaluated by experts in the field.
Method
Expected Outcomes
References
Atwell, J. (2005). A technology update and m-learning project summary. London: Learning and Skill Development Agency. Brown, E. (Ed.) (2001, January 8). Mobile learning explorations at the Stanford Learning Lab. Speaking of Computers, 55. Stanford, CA: Board of Trustees of the Leland Stanford Junior University. Retrieved January 24, 2009, from http://sll.stanford.edu/projects/tomprof/newtomprof/postings/289.html Colpaert, J. (2004). From courseware to coursewear? Computer Assisted Language Learning, 17(3-4), 261-266. Thornton, P., & Houser, C. (2005). Using mobile phones in English Education in Japan. Journal of Computer Assisted Learning, 21, 217-228. Norbrook, H., & Scott, P. (2003). Motivation in mobile modern foreign language learning. In J. Attewell, G. Da Bormida, M. Sharples, & C. Savill-Smith (Eds.), MLEARN 2003: Learning with mobile devices (pp.50-51). London: Learning and Skills Development Agency. Retrieved February 02, 2009, from http://www.lsda.org.uk/files/pdf/1421.pdf. Stone, B. (2004). The next frontiers: way cool phones. Newsweek, 7 June 2004.
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