Session Information
19 SES 05, Creativity and Performativity Policies, Programmes and Practices in Europe (Part 1)
Symposium to be continued in 19 SES 06
Time:
2008-09-11
08:30-10:00
Room:
A1 316
Chair:
Geoff Troman
Discussant:
Bob Jeffrey
Contribution
This contribution is from a project called the Hybrid Classrooms
project, which has been financed by the Swedish Research Council to
ethnographically identify and analyse the practical realisation,
problems and contradictions of creativity policies and practices in
schools during educational restructuring. Four schools have been
involved and a number of obstacles to the realisation of creativity
agendas have been found. One problem is privatisation another is social
reproduction. Education as private accumulation of educational goods
stands in the way of creativity. Educational practices contribute to
rather than oppose social reproduction. Two obvious contradictions have
been found. These concern the solidarity and equality emphasised as
educational aims in formal policy discourses, which are negated as
competition and exclusion have remained as the main driving forces of
practice. The second concerns freedom of choice and personal
responsibility. Schools are to provide extended freedom of choice for
students and produce creative, motivated, alert, inquiring,
self-governing and flexible users and developers as opposed to just
recipient reproducers of knowledge. But a tension exists between this
new idealism and the practical realism of loose procedural control and
tight substantial control within a quasi market system.
References
...
Search the ECER Programme
- Search for keywords and phrases in "Text Search"
- Restrict in which part of the abstracts to search in "Where to search"
- Search for authors and in the respective field.
- For planning your conference attendance you may want to use the conference app, which will be issued some weeks before the conference
- If you are a session chair, best look up your chairing duties in the conference system (Conftool) or the app.