Session Information
02 SES 04C, Curriculum, Pedagogy and Learning (Part 3)
Paper Session
Contribution
Method
Expected Outcomes
References
Brown, A. (1992). Design experiments: Theoretical and methodological challenges in creating complex interventions in classroom settings. Journal of the Learning Sciences, 2(2), 141-178. Bruijn, E. de. (2004). Changing pedagogic and didactic approaches in vocational education in the Netherlands. From institutional interests to ambitions of students. European Journal of Vocational Training, 31 (1), 27-37. Collins, A. (1992). Toward a design science of education. In E. Scanlon & T. O’Shea (Eds.), New directions in educational technology (pp. 15–22). New York: Springer-Verlag. Hämäläinen, R. (2008). Designing and evaluating collaboration in a virtual game environment for vocational learning. Computers & Education, 50 (1), 98-109. Hämäläinen, R. & Arvaja, M. (2008). Scripted collaboration and group-based variations in a higher education CSCL context. Scandinavian Journal of Educational Research. (In press). Kobbe, L., Weinberger, A., Dillenbourg, P., Harrer, A., Hämäläinen, R., Häkkinen, P., et al. (2007). Specifying Computer-Supported Collaboration Scripts. International Journal of Computer-Supported Collaborative Learning, 2 (2/3), 211-224. Koschmann, T. (1996). CSCL: Theory and practice of an emerging paradigm. Mahwah, NJ: LEA. Strijbos, J.W., Martens, R.L., & Jochems, W.M.G. (2004). Designing group based learning: Six steps to designing computer-supported group based learning. Computers & Education, 42(4), 403-424.
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