Musicalizatech. A Collaborative Music Production Project for Secondary and High School Students.
Conference:
ECER 2017
Format:
Paper

Session Information

16 SES 08 B, Teacher Competency, Designing Learning Materials, and Music Production

Paper Session

Time:
2017-08-24
09:00-10:30
Room:
W4.21
Chair:
Jo Tondeur

Contribution

Musicalizatech is a project that aims to promote music creation and production activity among students of secondary and high schools and, through this activity, enhance creativity, the use of technology, and collaborative and informal learning. The goal is that each participating group (composed of a minimum of three students) develop the musical production of a song within two months. Musicalizatech has provided different resources to help and guide students in the whole creative process: practical workshops, mentoring from professional musicians (composers, orchestrators, music producers and sound engineers), music production software licenses and an online platform with different areas, including a work area for each group, online tutorials and different forums. Throughout the whole creative and productive process we are focusing on the analysis of the use of the different music technology resources, the behaviour of students in a learning online community and the relation of the former aspects with the informal and collaborative learning process.

The evolution of music and audio technology in recent years has led to a reconsideration of the composition process, the way the musician confronts the job of composing, and the competencies and skills that students need to acquire in order to make optimal and productive use of these new tools and resources. As a recent field study on composition techniques with adolescents concludes, ‘participants’ often work crossed through aspects of pre-production, production and post-production in an overlapping manner, making it difficult and at times inappropriate to use these overarching categories to organize their creative processes’ (Tobias 2013: 218).

The use of digital technology may also have a great impact on the development of creativity (Himonides and Purves, 2010). As Charissi and Rinta (2014) state, various research studies have focused on pupils’ creative behaviour and its relation with the positive effects of the application of recent technological advances (Bolton, 2008; Folkestad et al., 1998; Jennings, 2005; Savage, 2005; Seddon, 2006; Wiggins, 2007).

Aims:

Taking as basis previous informal learning in music technology experiences (Green, 2008; Marrington, 2011), and from a recent study about the use of the sequencer during the composition process (Cuadrado, 2015), different objectives or research questions have been defined:

  1. Describe how participants use the music production software, and what factors influence the use made of it.
  2. Analyse how the interaction generated among the students influences the learning  and the creative process.
  3. Examine the relationship between the progression of the interactions within the group and the evolution of the produced song. Both the subjective dimension (self-perception and evolution of the relationship between participants) and the objective dimension (evolution of the song as it is composed, recorded, edited and mixed) are studied. Through this analysis, our objective is to search for common patterns in the evolution of the interactions that involve any progression, change or improvement in the final result of the song.
  4. Examine the impact of communication technologies in the whole creative process: interactions among students, improvement of technical skills, community development, social interactions and collaborative online work.

Method

This is a descriptive, prospectice and observational study in which both quantitative and qualitative methodology has been used. The cross-sectional research took place for five months within the academic year 2017-2017. Participants were 46 students (26 girls and 20 boys) of Secondary Education and High Schools from different schools in Seville and Cordoba. The sample selection was made by voluntary registration of participants through an online form. The instruments to collect data have been: Online private diary for each participant, with at least one weekly contribution. • Content analysis of the work area for each group, in which the activity of the creative and productive process is reflected: role of each member, different versions of the song (mp3 files and DAW session files), evolution of the song’s structure (through different versions of Variations Audio Timeliner files). • Pre and post questionnaires for each participant. • Periodic reports from mentors so as to increase the validity of the project. • Focus Group with groups in which we identify any kind of pattern in the evolution of the interactions that involve any progression or improvement in the final result of the song. The project was completed in different stages and several milestones: ● Stage 1: pre-questionnaire submission and holding of practical workshops ● Stage 2: autonomous composition and music production work of bands, tutored by mentors ● Milestone 1: deliverance of a first version of the song and mid-questionnaire submission. ● Stage 3: Musicalizatech weekly meetings: informal meetings to share the development of the songs and solve specific problems ● Stage 4: recording sessions ● Stage 5: autonomous work of bands, tutored by mentors ● Milestone 2: deliverance of the final mix of the song and post-questionnaire submission. ● Stage 6: Mastering and CD production. ● Milestone 3: Focus Group. ● Milestone 4: Live concert and CD presentation. Data analysis is based in a descriptive analysis of the sample. First, the averages were calculated, together with standard deviations and frequency tables. Second, the reliability of the instruments used to collect data was analysed. Finally, comparisons among the different studied variables were carried out. Once it had been established that the variables were not parametric, the correspondent analyses were done. This quantitative analysis was completed with the qualitative analysis, triangulated through the use of different instruments, the participation of four observers and the interpretation of data by three researchers from different fields of study.

Expected Outcomes

After the first edition of the project, relevant results have been obtained after the data analysis, triangulating the information from the different instruments. As a brief resume of these conclusions, we can mention the following: - The use of the music DAW has had a very positive impact on the approach from the different bands to composing a song, in terms of creative possibilities and available resources. - There have been different approaches in the use of the DAW and its resources. - Bands that have maintained a constant work in the structure of the song have shown a better musical result. -One of the highest rated aspects of the project was the relationship among the members inside a band, and among bands. The experience in Musicalizatech has helped the different participants to find strategies to solve these problems and to develop different social and emotional skills

References

Bolton, J. (2008), ‘Technologically mediated composition learning: Josh’s story’. British Journal of Music Education, 25:1, pp. 41–55. Charissi, V. and Rinta, T. (2014), ‘Children’s musical and social behaviours in the context of music-making activities supported by digital tools: Examples form a pilot study in the United Kingdom’, Journal of Music, Technology and Education, 7:1, pp. 39–58. Cuadrado, F.J. (2015), The use of sequencer tools during the composition process: A field study’, Journal of Music, Technology and Education, 8: 1, pp. 55-70, doi: 10.1386/jmte.8.1.55_1 Green, L. (2008), Music, Informal Learning and the School: A New Classroom Pedagogy, UK: Ashgate. Himonides, E. and Purves, R. (2010), ‘The role of technology’, in S. Hallam and A. Creech (eds), Music Education in the 21st Century in the United Kingdom, London: Institute of Education, pp. 123–40. Folkestad, G., Hargreaves, D. J. and Lindstroem, B. (1998), ‘Compositional strategies in computer-based music-making’, British Journal of Music Education, 15:1, pp. 83–97. Jennings, K. (2005), ‘Hyperscore: A case study in computer mediated music composition’, Education and Information Technologies, 10:3, pp. 225–38. Marrington, M. (2011), ‘Experiencing musical composition in the DAW: The software interface as mediator of the musical idea’, Journal on the Art of Record Production, 5, pp. 1–6, http://arpjournal.com/845/experiencing-musical-composition-in-the-daw-the-software-interface-as-mediator-of-the-musical-idea-2/. Accessed 5 December 2015. Savage, J. (2005), ‘Working towards a theory for music technologies in the classroom: How pupils engage with and organise sounds with new technologies’, British Journal of Music Education, 22:2, pp. 167–80. Seddon, F.A. (2006), ‘Collaborative computer-mediated music composition in cyberspace’, British Journal of Music Education, 23:3, pp. 273–83. Tobias, E. S. (2013), ‘Composing, songwriting, and producing: Informing popular music pedagogy’, Research Studies in Music Education, 35:2, pp. 213–37. Wiggins, J. H. (2007), ‘Compositional process in music’, in L. Bresler (ed.), International Handbook of Research in Arts Education, the Netherlands: Springer, pp. 453–67.

Author Information

Isabel Lopez-Cobo (presenting / submitting)
Universidad Loyola Andalucia, Spain
Universidad Loyola Andalucia, Spain
Universidad Loyola Andalucia, Spain
Universidad Loyola Andalucia, Spain

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