Teenagers’ digital culture: Four Case Studies

Session Information

06 SES 03, Digital Media in Science Education

Parallel Paper Session

Time:
2012-09-18
17:15-18:45
Room:
FCT - Aula 2
Chair:
Stefan Iske

Contribution

This work is based on the case study of four adolescents as active users of digital technologies. These four cases are part of a research called Sceneries, Digital Technologies and Youth in Andalusia (2008-2011), which is sponsored by the Andalusian Government. This case study deals with an active participant in digital culture; it has taken over a year (long-term study). The project aimed to continue the works by Sefton-Green (1998), Hutchby & Moran-Ellis (2001), Facer, Furlong, Furlong and Sutherland (2001), Facer, Furlong & Furlong (2003), Holloway & Valentine (2003) and Angulo (2004), among others; focussing on the social and cultural uses of digital technologies. The studied cases corroborate that digital culture (Gere 2002) is generating deep cultural changes in our society, but especially in social relationship patterns, the organization of real space, as well as in personality development through social networks (Hutchby & Moran-Ellis 2001; Pisani & Piotet 2008; Piscitelli 2002, 2009; Turkle 2011). The basic sense of these case studies is not grounded on technologies and their spreading but on the interconnection of those technologies in the adolescents’ daily life. That is to say, although the subjects from the cases live in highly dense technological environments (television, mobile telephony, PCs and laptops), we have tried to understand their ‘technological lives’ in depth. To put it differently, case studies have led us to digital culture multi-literacy.

Method

Four ethnographic case studies are considered. Both in-depth and informal interviews have been carried out. Graphic material has been collected through home photographs, and particularly from the informants’ rooms (workplaces), as well as photographs provided by the informants themselves. The fieldwork has also implied to deal with those social networks (mainly Tuenti and Facebook) in which the informants live (participate and manage), as well as using the related material such as chats, emails, and other personal data. Multimedia materials (photographs and videos) produced by the informants have also been used (Dobber 1984, Angulo & Vázquez 2003, Flick 2002, Simons 2009).

Expected Outcomes

Social Networks have become the basic virtual space for adolescents. To have many contacts or friends within the social networks is a symbol of social acceptance and acknowledgement. The constant increase of contacts in the networks can be named as “multiplying friendship”. The borderline between friend and contact fades away. There exist admission criteria; specifically nobody is admitted within a network if he or she is not a ‘friend of a friend’. Networks are a vehicle for the expression of their personality. It is a phenomenon that could be called shared individualism. A transition process linked to the use of networks has been detected. Mobile phones do still occupy a privileged place in the adolescents’ digital lives. Adolescents have joined the ‘cloud’ immediately. The adolescents’ digital culture seems to follow the saying “quantity is quality”. Laptops have increased the flexibility of physical spaces at home. There is a strong tendency towards tuning and towards the acceptance and habituation to technological hardware. It has been observed the presence of “Mashup” as a creative activity. The school plays a secondary role in their digital lives. Wikipedia and online translators are used for homework assignments. Music is accessed through “spotify” and “youtube”.

References

Angulo Rasco, J. Félix & Vázquez, Rosa María (2003) Introducción a los Estudios de Caso. (An introduction to case studies) Málaga. Aljibe Angulo Rasco, J. Félix (2004) Teenagers and Internet: some ideas about the outer space. Paper delivered in Media Literacy, Digital Literacy, eLearning. European Union. Education & Training. Brussel. 27-February-2004. Dobber, Marion Lundy (1984) Ethnographic Research. New York.Praeger. Flick, Uwe (2002) Qualitative Sozialforschung. Hamburg. Rowohlt (Spanish translation: 2004. Madrid. Morata). Gere, Charlie (2002) Digital Culture. London. Reaktion Books. Facer, Keri, Furlong, John; Furlong, Ruth and Sutherland, Rosamend (2001) Home is where the hardware is: Young people, the domestic environment, and ‘access’ to new Technologies, en Hutchby, ian & Moran Ellis, Jo (Edit.) (2001) Children, technology and culture. The impacts of technologies in children´s everyday lives. London. Routledge-Falmer: 13-27. Facer, Keri, Furlong, John & Furlong, Ruth (2003). ScreenPlay. Children and computing in the home. London- RoutledgeFalmer Holloway, Sarah L. & Valentine, Gil (2003) Cyberkids. Children in the information age. RoutledgeFalmer. London. Hutchby, Ian & Moran-Ellis Jo (2001) Children, technology and culture. The impacts of technology in children´s everyday lives. RoutledgeFalmer. London. Pisani, Francis & Piotet, Dominique (2008) Comment la web change le monde. Lálchimie des multitudes. París. Pearson Education France. Piscitelli, Alejandro (2002) Ciberculturas 2.0 en la era de las máquinas inteligentes. Buenos Aires. Paidós Piscitelli, Alejandro (2009) Nativos digitales. Dieta cognitiva, inteligencia colectiva y arquitectura de la participación. Buenos Aires. Santillana. Sefton-Green, Julian (1998) (Ed.) Digital diversions. Youth culture in the age of Multimedia. London. UCL Press. Sharpe, Rhona, Beetham, Helen & de Freitas, Sara (2010) (Ed.) Rethinking learning for a digital age. How learners are shaping their own experiences. N.Y.Routledge. Simons, Helen (2009) Case Study Research in Practice. London. SAGE. Turkle, Sherry (2011) Alone Together. Why we expectmore from technology and less form each other. New York. Basic Books.

Author Information

UNIVERSIDAD DE CÁDIZ
DIDÁCTICA
JERES DE LA FRONTERA
Universidad de Cádiz
Didáctica
Puerto Real
University of Córdoba
Universidad de Cádiz
LACE
San Fernando

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