Amiel, T., & Reeves, T. C. (2008). Design Based Research and Educational Technology: Rethinking Technology and the Research Agenda. Educational Technology & Society, 11 (4), 2008, pp. 29–40
Beetham, H. (2007): An approach to learning activity design. In: Beetham, H. & Sharpe, R. (eds.) Rethinking pedagogy for a digital age. Designing and delivering e-learning. Abingdon: Routledge. p. 26-40 (14 s.)
Buhl, M. (2016) Theory-generating practice. Proposing a principle for learning design. Læring og Medier (LOM), Vol. 9, No. 15, 2016, p. 1-21
Buhl, M. & Ejsing-Duun (2015) Blended learning promoting new developments for Nordic master programs in visual studies and art education, ECEL Proceedings, Hatfield
Buhl, M. & Flensborg (2011). Visuel kulturpædagogik, København: Hans Reitzels Forlag
Peppler, K. (2010). Media arts: Arts education for a digital age. Teachers College Record, vol 112, nr. 8, p. 2118-2153 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.700.7662&rep=rep1&type=pdf
Dunleavy, M. & Dede, C. (inpress). Augmented reality teaching and learning. in. J.M. Spector, M.D. Merrill, J. Elen & M.J. Bishop (eds), The handbook og research for educational communications and technology New York: Springer http://isites.harvard.edu/fs/docs/icb.topic1116077.files/DunleavyDedeARfinal.pdf
Rasmussen, H. (2015). Digital Picture Production and Picture aesthetic Competency in It-didactic Design. Risk and opportunities for visual arts education in Europe. Proceedings, InSEA conferene, Lisbon, Portugal