Session Information
29 SES 06 B, Audiovisual and Digital Media in Arts Education
Paper Session
Contribution
This paper presents research perspective on how the collaboration between communication designers and teacher trainers in visual arts facilitates the development of new forms of digital visual learning. Our discussion is based on an empirical project of developing a digital visual learning design. Student art teachers and teacher trainers took part in the design process performed by communication students. The project took its point of the departure in the act of Danish teacher education where student teachers must be educated in the practical use of digital visual media for art practices aiming at achieving the necessary competences to teach visual arts in school. This, however, challenges both student teachers as well as their lecturers in how to use digital media for doing artwork that goes beyond the well-known re-mediations (image processing or editing programs) of traditional media like painting, drawing or video. Thus, the project suggested the development of a visual learning design for achieving augmented reality (AR) experiences in urban environments and sharing them on social media. The purpose was to explore adequate approaches to work with digital media in visual arts education based on practices and reflective processes. The theoretical framework for our discussion of the empirical project draws on current discussions of learning designs and digital media in visual arts education (Peppler 2010, Rasmussen 2015, Buhl & Ejsing-Duun, 2015; Buhl, 2016).
Method
Expected Outcomes
References
Amiel, T., & Reeves, T. C. (2008). Design Based Research and Educational Technology: Rethinking Technology and the Research Agenda. Educational Technology & Society, 11 (4), 2008, pp. 29–40 Beetham, H. (2007): An approach to learning activity design. In: Beetham, H. & Sharpe, R. (eds.) Rethinking pedagogy for a digital age. Designing and delivering e-learning. Abingdon: Routledge. p. 26-40 (14 s.) Buhl, M. (2016) Theory-generating practice. Proposing a principle for learning design. Læring og Medier (LOM), Vol. 9, No. 15, 2016, p. 1-21 Buhl, M. & Ejsing-Duun (2015) Blended learning promoting new developments for Nordic master programs in visual studies and art education, ECEL Proceedings, Hatfield Buhl, M. & Flensborg (2011). Visuel kulturpædagogik, København: Hans Reitzels Forlag Peppler, K. (2010). Media arts: Arts education for a digital age. Teachers College Record, vol 112, nr. 8, p. 2118-2153 http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.700.7662&rep=rep1&type=pdf Dunleavy, M. & Dede, C. (inpress). Augmented reality teaching and learning. in. J.M. Spector, M.D. Merrill, J. Elen & M.J. Bishop (eds), The handbook og research for educational communications and technology New York: Springer http://isites.harvard.edu/fs/docs/icb.topic1116077.files/DunleavyDedeARfinal.pdf Rasmussen, H. (2015). Digital Picture Production and Picture aesthetic Competency in It-didactic Design. Risk and opportunities for visual arts education in Europe. Proceedings, InSEA conferene, Lisbon, Portugal
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